From 25fac7b001aaa03f6341a0c04e08798a01379ca3 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 30 Dec 2008 13:16:14 +0000 Subject: 2.5 Editmesh code cleaned and compiling/linking. A whopping 20k lines back! :) Not that it does stuff... editmode in/out has to be done, and loads of operators. Also linking/exporting editmesh calls has to be reviewed. Also: added a blender_test_break() mechanism in BKE. --- source/blender/editors/mesh/SConscript | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'source/blender/editors/mesh/SConscript') diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript index e69de29bb2d..40b1fa8551a 100644 --- a/source/blender/editors/mesh/SConscript +++ b/source/blender/editors/mesh/SConscript @@ -0,0 +1,11 @@ +#!/usr/bin/python +Import ('env') + +sources = env.Glob('*.c') + +incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' +incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' +incs += ' #/intern/guardedalloc #intern/bmfont ../../gpu' +incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern' + +env.BlenderLib ( 'bf_editors_mesh', sources, Split(incs), [], libtype=['core'], priority=[35] ) -- cgit v1.2.3