From 5fa7d1c1b4e7bde1d173caa60af0e273c86b6f0b Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 1 Aug 2010 12:47:49 +0000 Subject: 2.5: code changes to reduce the usage of G.main and pass it along or get it from the context instead. --- source/blender/editors/mesh/editmesh.c | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) (limited to 'source/blender/editors/mesh/editmesh.c') diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index cdcbb5cb461..a63f4995acc 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -1330,7 +1330,7 @@ static EnumPropertyItem prop_separate_types[] = { }; /* return 1: success */ -static int mesh_separate_selected(Scene *scene, Base *editbase) +static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase) { EditMesh *em, *emnew; EditVert *eve, *v1; @@ -1372,7 +1372,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase) */ /* 1 */ - basenew= ED_object_add_duplicate(scene, editbase, 0); /* 0 = fully linked */ + basenew= ED_object_add_duplicate(bmain, scene, editbase, 0); /* 0 = fully linked */ ED_base_object_select(basenew, BA_DESELECT); /* 2 */ @@ -1441,7 +1441,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase) } /* return 1: success */ -static int mesh_separate_material(Scene *scene, Base *editbase) +static int mesh_separate_material(Main *bmain, Scene *scene, Base *editbase) { Mesh *me= editbase->object->data; EditMesh *em= BKE_mesh_get_editmesh(me); @@ -1453,7 +1453,7 @@ static int mesh_separate_material(Scene *scene, Base *editbase) /* select the material */ EM_select_by_material(em, curr_mat); /* and now separate */ - if(0==mesh_separate_selected(scene, editbase)) { + if(0==mesh_separate_selected(bmain, scene, editbase)) { BKE_mesh_end_editmesh(me, em); return 0; } @@ -1464,7 +1464,7 @@ static int mesh_separate_material(Scene *scene, Base *editbase) } /* return 1: success */ -static int mesh_separate_loose(Scene *scene, Base *editbase) +static int mesh_separate_loose(Main *bmain, Scene *scene, Base *editbase) { Mesh *me; EditMesh *em; @@ -1504,7 +1504,7 @@ static int mesh_separate_loose(Scene *scene, Base *editbase) tot= BLI_countlist(&em->verts); /* and now separate */ - doit= mesh_separate_selected(scene, editbase); + doit= mesh_separate_selected(bmain, scene, editbase); /* with hidden verts this can happen */ if(tot == BLI_countlist(&em->verts)) @@ -1518,16 +1518,17 @@ static int mesh_separate_loose(Scene *scene, Base *editbase) static int mesh_separate_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Base *base= CTX_data_active_base(C); int retval= 0, type= RNA_enum_get(op->ptr, "type"); if(type == 0) - retval= mesh_separate_selected(scene, base); + retval= mesh_separate_selected(bmain, scene, base); else if(type == 1) - retval= mesh_separate_material (scene, base); + retval= mesh_separate_material(bmain, scene, base); else if(type == 2) - retval= mesh_separate_loose(scene, base); + retval= mesh_separate_loose(bmain, scene, base); if(retval) { WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data); -- cgit v1.2.3