From 9653c929ed3d0a35831d591d33d63a9a774c6c44 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 29 Nov 2012 02:37:39 +0000 Subject: skip recalculating tessface when adding objects if 'EnterEdit-mode' is disabled. --- source/blender/editors/mesh/editmesh_add.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/mesh/editmesh_add.c') diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 23f7c307356..cd6063b12d0 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -86,7 +86,8 @@ static void make_prim_finish(bContext *C, Object *obedit, int *state, int enter_ * to push this up to edges & faces. */ EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX); - EDBM_update_generic(C, em, TRUE); + /* only recalc editmode tessface if we are staying in editmode */ + EDBM_update_generic(C, em, enter_editmode); /* userdef */ if (*state && !enter_editmode) { -- cgit v1.2.3