From 7d67261a7b04dbccc39684a0be61e05a6bf101af Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 14 Aug 2013 09:14:33 +0000 Subject: fix bug with editmesh rip, active edge could be left on the unselected side of the edge loops. --- source/blender/editors/mesh/editmesh_rip.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/mesh/editmesh_rip.c') diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 59fe2a67057..1360a180b2d 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -952,6 +952,8 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve return OPERATOR_CANCELLED; } + BM_select_history_validate(bm); + return OPERATOR_FINISHED; } -- cgit v1.2.3