From e9dcb068c749bc9e73450a4feb491551ede58c07 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 30 Apr 2015 07:22:18 +1000 Subject: Fix T44484: Edge-split corrupts mesh Splitting non-manifold edges could produce duplicate edges. --- source/blender/editors/mesh/editmesh_rip.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/mesh/editmesh_rip.c') diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index f5d22eac641..7bd072ac6cb 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -941,7 +941,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve fill_uloop_pairs = edbm_tagged_loop_pairs_to_fill(bm); } - BM_mesh_edgesplit(em->bm, true, true, true); + BM_mesh_edgesplit(em->bm, true, true, true, true); /* note: the output of the bmesh operator is ignored, since we built * the contiguous loop pairs to split already, its possible that some -- cgit v1.2.3