From edb78d090cca36110290f8f37d27767d75894a1a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 20 Sep 2012 04:56:24 +0000 Subject: code cleanup: - make view3d project names more consistent. - remove apply_project_float() its not needed. - update comments referencing an old function name. - move doxygen docs into the C file, prefer they are kept here to avoid getting out of sync with code. --- source/blender/editors/mesh/editmesh_rip.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'source/blender/editors/mesh/editmesh_rip.c') diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 4d4a890300f..53b877f2a6e 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -61,8 +61,8 @@ static float edbm_rip_rip_edgedist(ARegion *ar, float mat[][4], { float vec1[3], vec2[3]; - ED_view3d_project_float_v2(ar, co1, vec1, mat); - ED_view3d_project_float_v2(ar, co2, vec2, mat); + ED_view3d_project_float_v2_m4(ar, co1, vec1, mat); + ED_view3d_project_float_v2_m4(ar, co2, vec2, mat); /* TODO: use dist_squared_to_line_segment_v2() looks like we only ever use for comparison */ return dist_to_line_segment_v2(mvalf, vec1, vec2); @@ -97,11 +97,11 @@ static float edbm_rip_edge_side_measure(BMEdge *e, BMLoop *e_l, mid_v3_v3v3(cent, v1_other->co, v2_other->co); mid_v3_v3v3(mid, e->v1->co, e->v2->co); - ED_view3d_project_float_v2(ar, cent, cent, projectMat); - ED_view3d_project_float_v2(ar, mid, mid, projectMat); + ED_view3d_project_float_v2_m4(ar, cent, cent, projectMat); + ED_view3d_project_float_v2_m4(ar, mid, mid, projectMat); - ED_view3d_project_float_v2(ar, e->v1->co, e_v1_co, projectMat); - ED_view3d_project_float_v2(ar, e->v2->co, e_v2_co, projectMat); + ED_view3d_project_float_v2_m4(ar, e->v1->co, e_v1_co, projectMat); + ED_view3d_project_float_v2_m4(ar, e->v2->co, e_v2_co, projectMat); sub_v2_v2v2(vec, cent, mid); normalize_v2(vec); -- cgit v1.2.3