From 6992fc0b3bf85e985169157b2e7ced1e1ed7fcdf Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Wed, 27 Nov 2019 15:02:41 +0100 Subject: Add 'EDBM_selectmode_disable_multi' and use in knifeproject As a followup to rB6f4e595e9ba9 and as per @campbellbarton suggestion, this adds EDBM_selectmode_disable_multi, similar to EDBM_mesh_deselect_all_multi & EDBM_mesh_deselect_all, so other similar uses don't need to be done in a loop. Also, selected_objects isn't a reliable way to handle this case - since objects can be in edit-mode & not selected, use BKE_view_layer_array_from_bases_in_edit_mode_unique_data instead Differential Revision: https://developer.blender.org/D6317 --- source/blender/editors/mesh/editmesh_select.c | 35 +++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'source/blender/editors/mesh/editmesh_select.c') diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 7955ccc0977..40d57af97aa 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -2653,6 +2653,41 @@ bool EDBM_mesh_deselect_all_multi(struct bContext *C) return changed_multi; } +bool EDBM_selectmode_disable_multi_ex(Scene *scene, + struct Base **bases, + const uint bases_len, + const short selectmode_disable, + const short selectmode_fallback) +{ + bool changed_multi = false; + for (uint base_index = 0; base_index < bases_len; base_index++) { + Base *base_iter = bases[base_index]; + Object *ob_iter = base_iter->object; + BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter); + + EDBM_selectmode_disable(scene, em_iter, selectmode_disable, selectmode_fallback); + changed_multi = true; + } + return changed_multi; +} + +bool EDBM_selectmode_disable_multi(struct bContext *C, + const short selectmode_disable, + const short selectmode_fallback) +{ + Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C); + Scene *scene = CTX_data_scene(C); + ViewContext vc; + ED_view3d_viewcontext_init(C, &vc, depsgraph); + uint bases_len = 0; + Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data( + vc.view_layer, NULL, &bases_len); + bool changed_multi = EDBM_selectmode_disable_multi_ex( + scene, bases, bases_len, selectmode_disable, selectmode_fallback); + MEM_freeN(bases); + return changed_multi; +} + /** \} */ /* -------------------------------------------------------------------- */ -- cgit v1.2.3