From dded01aa5252addffcc07d958c3de58dfdaff344 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Tue, 6 Oct 2015 15:58:45 +0200 Subject: Fix T46392: Navmesh generator error. We now have to explicitely enure tesselation of DMs when we need it. Notes: Maybe we could use looptris here as well? Not a regression (bug already present in 2.75, but not 2.74), nice to backport to 2.76 nontheless. --- source/blender/editors/mesh/mesh_navmesh.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/mesh/mesh_navmesh.c') diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c index 1c36826b882..85868da0b15 100644 --- a/source/blender/editors/mesh/mesh_navmesh.c +++ b/source/blender/editors/mesh/mesh_navmesh.c @@ -84,6 +84,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs, for (oblink = obs; oblink; oblink = oblink->next) { ob = (Object *) oblink->link; dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH); + DM_ensure_tessface(dm); BLI_linklist_prepend(&dms, dm); nverts += dm->getNumVerts(dm); -- cgit v1.2.3