From 14884cda1ff5677cacff7a038efa5440f5e15a5c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 13 Apr 2019 20:36:53 +0200 Subject: Gizmo: move transform to a persistent option Based on feedback from animators, this is useful to keep as a view option (as in 2.7x). Now the transform gizmos can be enabled from the popover, the tools still work for location/scale/rotation. The transform tool has been removed. See T63518 --- source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/mesh') diff --git a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c index 9884ded4f0a..1ff7d835aad 100644 --- a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c +++ b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c @@ -241,7 +241,7 @@ static void gizmo_mesh_spin_init_draw_prepare( { Scene *scene = CTX_data_scene(C); - const TransformOrientationSlot *orient_slot = BKE_scene_orientation_slot_get(scene, SCE_GIZMO_SHOW_ROTATE); + const TransformOrientationSlot *orient_slot = BKE_scene_orientation_slot_get(scene, SCE_ORIENT_ROTATE); switch (orient_slot->type) { case V3D_ORIENT_VIEW: { -- cgit v1.2.3