From 235f578a0d21191cf4914652e8cfc5608fc1e218 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 18 Jan 2018 10:52:51 +1100 Subject: Loop Cut: Allow mouse placement w/ numeric input D2973 by @cyaoeu --- source/blender/editors/mesh/editmesh_loopcut.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/mesh') diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c index b9192f58a1b..5d4f6242e4f 100644 --- a/source/blender/editors/mesh/editmesh_loopcut.c +++ b/source/blender/editors/mesh/editmesh_loopcut.c @@ -740,7 +740,15 @@ static int loopcut_modal(bContext *C, wmOperator *op, const wmEvent *event) handled = true; break; case MOUSEMOVE: /* mouse moved somewhere to select another loop */ - if (!has_numinput) { + + /* This is normally disabled for all modal operators. + * This is an exception since mouse movement doesn't relate to numeric input. + * + * If numeric input changes we'll need to add this back see: D2973 */ +#if 0 + if (!has_numinput) +#endif + { lcd->vc.mval[0] = event->mval[0]; lcd->vc.mval[1] = event->mval[1]; loopcut_mouse_move(lcd, (int)lcd->cuts); -- cgit v1.2.3