From 540f50a4da69c472ee343e99df83cf03cd7dd21c Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 19 Mar 2019 17:07:59 -0300 Subject: Unify "Hide Selected / Reveal Hidden" operator names All edit mode related operators are now "Hide Selected / Reveal Hidden". Before we had different variatons of them: Hide Selection: * MESH_OT_hide * GPENCIL_OT_selection_opacity_toggle Hide Selected Bones: * ARMATURE_OT_hide Hide: * MBALL_OT_hide_metaelems Hide Selected: * CURVE_OT_hide * PARTICLE_OT_hide * POSE_OT_hide * UV_OT_hide Reveal Bones: * ARMATURE_OT_reveal Reveal: * MBALL_OT_reveal_metaelems Operators not renamed: * Hide Curves (GRAPH_OT_hide) * Hide (OUTLINER_OT_hide) Note we can do a step further and mass rename them to match their UI names. Where Reveal Hidden is Show Hidden. But for now at least they are all unified. --- source/blender/editors/mesh/editmesh_tools.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/mesh') diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 5b2cb97aff1..98700425e56 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -2021,7 +2021,7 @@ static int edbm_hide_exec(bContext *C, wmOperator *op) void MESH_OT_hide(wmOperatorType *ot) { /* identifiers */ - ot->name = "Hide Selection"; + ot->name = "Hide Selected"; ot->idname = "MESH_OT_hide"; ot->description = "Hide (un)selected vertices, edges or faces"; -- cgit v1.2.3