From fdc5f9c0a81bba0be6bab5120cdfc955d63265d5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 4 May 2015 12:25:33 +1000 Subject: Add name argument to data creation API calls Was adding then renaming, unnecessarily. --- source/blender/editors/mesh/editmesh_add.c | 5 +---- source/blender/editors/mesh/mesh_navmesh.c | 3 +-- 2 files changed, 2 insertions(+), 6 deletions(-) (limited to 'source/blender/editors/mesh') diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 6ce5e8a304b..c67ee41703a 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -62,10 +62,7 @@ static Object *make_prim_init(bContext *C, const char *idname, *was_editmode = false; if (obedit == NULL || obedit->type != OB_MESH) { - obedit = ED_object_add_type(C, OB_MESH, loc, rot, false, layer); - - rename_id((ID *)obedit, idname); - rename_id((ID *)obedit->data, idname); + obedit = ED_object_add_type(C, OB_MESH, idname, loc, rot, false, layer); /* create editmode */ ED_object_editmode_enter(C, EM_DO_UNDO | EM_IGNORE_LAYER); /* rare cases the active layer is messed up */ diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c index 440ab14dacd..0d9f6f2a0be 100644 --- a/source/blender/editors/mesh/mesh_navmesh.c +++ b/source/blender/editors/mesh/mesh_navmesh.c @@ -325,7 +325,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh, if (createob) { /* create new object */ - obedit = ED_object_add_type(C, OB_MESH, co, rot, false, lay); + obedit = ED_object_add_type(C, OB_MESH, "Navmesh", co, rot, false, lay); } else { obedit = base->object; @@ -429,7 +429,6 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh, obedit->gameflag &= ~OB_COLLISION; obedit->gameflag |= OB_NAVMESH; obedit->body_type = OB_BODY_TYPE_NAVMESH; - rename_id((ID *)obedit, "Navmesh"); } BKE_mesh_ensure_navmesh(obedit->data); -- cgit v1.2.3