From 2061f91741861f5646974b4960b5ff03d509f5eb Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 16 Feb 2010 15:49:22 +0000 Subject: Render Slots: change the implementation by moving it from the render to the image code, this should be clearer and makes reusing the Render struct later on easier. --- source/blender/editors/object/object_bake.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/object/object_bake.c') diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index a4f419cf996..dad5d533695 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -141,7 +141,7 @@ static void init_bake_internal(BakeRender *bkr, bContext *C) bkr->sa= biggest_image_area(CTX_wm_screen(C)); /* can be NULL */ bkr->scene= scene; bkr->actob= (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL; - bkr->re= RE_NewRender("_Bake View_", RE_SLOT_DEFAULT); + bkr->re= RE_NewRender("_Bake View_"); if(scene->r.bake_mode==RE_BAKE_AO) { /* If raytracing or AO is disabled, switch it on temporarily for baking. */ -- cgit v1.2.3