From 57101c4fd26a85f4994d4d4d3f433c37f95367d0 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 27 Mar 2010 15:35:34 +0000 Subject: Second attempt at committing the different render slot implementation. This has a fix that hopefully solves the problem on mac/win. Also fixes #21322, render slots not working well with FSA. --- source/blender/editors/object/object_bake.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/object/object_bake.c') diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index 8d5268bcb79..d3f9847d9b9 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -140,7 +140,7 @@ static void init_bake_internal(BakeRender *bkr, bContext *C) bkr->sa= biggest_image_area(CTX_wm_screen(C)); /* can be NULL */ bkr->scene= scene; bkr->actob= (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL; - bkr->re= RE_NewRender("_Bake View_", RE_SLOT_DEFAULT); + bkr->re= RE_NewRender("_Bake View_"); if(scene->r.bake_mode==RE_BAKE_AO) { /* If raytracing or AO is disabled, switch it on temporarily for baking. */ -- cgit v1.2.3