From 5d6e5a9076e02fdd47c9cf168b368213f6399019 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 22 Jan 2021 14:03:36 +0100 Subject: Fix vertex color baking using wrong color space Now light baking should match the render. --- source/blender/editors/object/object_bake_api.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/object/object_bake_api.c') diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c index 113a0395e8c..db9e51a490d 100644 --- a/source/blender/editors/object/object_bake_api.c +++ b/source/blender/editors/object/object_bake_api.c @@ -1062,10 +1062,10 @@ static bool bake_targets_output_vertex_colors(BakeTargets *targets, Object *ob) bake_result_to_rgba(rgba, &result[mloop->v * num_channels], num_channels); if (is_noncolor) { - linearrgb_to_srgb_uchar4(&mloopcol->r, rgba); + unit_float_to_uchar_clamp_v4(&mloopcol->r, rgba); } else { - unit_float_to_uchar_clamp_v4(&mloopcol->r, rgba); + linearrgb_to_srgb_uchar4(&mloopcol->r, rgba); } } } -- cgit v1.2.3