From c128b30bd13bbf48a701fe068fa27c1d21378515 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 7 Jan 2020 22:11:19 +1100 Subject: Edit Mesh: pass in Mesh instead of BMEditMesh to EDBM_update_generic This avoids a list lookup in Main (recently added), passing in a mesh instead of an edit-mesh, since the mesh links to the edit-mesh. --- source/blender/editors/object/object_data_transform.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/object/object_data_transform.c') diff --git a/source/blender/editors/object/object_data_transform.c b/source/blender/editors/object/object_data_transform.c index 29b0cb88935..97191374bdc 100644 --- a/source/blender/editors/object/object_data_transform.c +++ b/source/blender/editors/object/object_data_transform.c @@ -538,7 +538,7 @@ void ED_object_data_xform_tag_update(struct XFormObjectData *xod_base) case ID_ME: { Mesh *me = (Mesh *)xod_base->id; if (xod_base->is_edit_mode) { - EDBM_update_generic(me->edit_mesh, true, false); + EDBM_update_generic(me, true, false); EDBM_mesh_normals_update(me->edit_mesh); } DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY); -- cgit v1.2.3