From 37e73aa368d7f3cd855fab0812673b484ee4f4e9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 16 Apr 2013 05:59:48 +0000 Subject: code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h --- source/blender/editors/object/object_edit.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/object/object_edit.c') diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index a3f7e0f23d9..55b1da38b5c 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -476,11 +476,11 @@ void ED_object_editmode_enter(bContext *C, int flag) EDBM_mesh_make(CTX_data_tool_settings(C), scene, ob); - em = BMEdit_FromObject(ob); + em = BKE_editmesh_from_object(ob); if (LIKELY(em)) { /* order doesn't matter */ EDBM_mesh_normals_update(em); - BMEdit_RecalcTessellation(em); + BKE_editmesh_tessface_calc(em); BM_mesh_select_mode_flush(em->bm); } -- cgit v1.2.3