From 4fa4132e45c97df24108b14fa3c11b2b4b04d22c Mon Sep 17 00:00:00 2001 From: Luca Rood Date: Mon, 27 Feb 2017 12:39:14 -0300 Subject: Surface Deform Modifier (SDef) Implementation of the SDef modifier, which allows meshes to be bound by surface, thus allowing things such as cloth simulation proxies. User documentation: https://wiki.blender.org/index.php/User:Lucarood/SurfaceDeform Reviewers: mont29, sergey Subscribers: Severin, dfelinto, plasmasolutions, kjym3 Differential Revision: https://developer.blender.org/D2462 --- source/blender/editors/object/object_ops.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/object/object_ops.c') diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 7e7e1ef182c..5fe5a884354 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -255,6 +255,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_data_transfer); WM_operatortype_append(OBJECT_OT_datalayout_transfer); + WM_operatortype_append(OBJECT_OT_surfacedeform_bind); } void ED_operatormacros_object(void) -- cgit v1.2.3