From 5d02292d3cbdc1eb8657a2e186de7ac38bc226b7 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Sun, 6 May 2012 04:18:13 +0000 Subject: Bugfixes for Motion Path drawing/updating in light of the recent changes: * Added proper "update" operators in place of the abuse of the calculate operators, so now the display ranges won't get overwritten everytime (with the default values) you go to update the paths. * Display range settings in properties editor now actually work. Before, the "In Range" mode only displayed the entire paths. --- source/blender/editors/object/object_ops.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/object/object_ops.c') diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index feb7c075264..b7dc3fd7bea 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -77,6 +77,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_shade_smooth); WM_operatortype_append(OBJECT_OT_shade_flat); WM_operatortype_append(OBJECT_OT_paths_calculate); + WM_operatortype_append(OBJECT_OT_paths_update); WM_operatortype_append(OBJECT_OT_paths_clear); WM_operatortype_append(OBJECT_OT_forcefield_toggle); -- cgit v1.2.3