From de0c269c2803cfe94859f84673f5eb18eea310c0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 26 May 2015 17:55:34 +1000 Subject: Fix T44821: Making warp shortcut fails Using OBJECT prefix for editmode operators causes shortcuts to go into the wrong keymap. --- source/blender/editors/object/object_ops.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/object/object_ops.c') diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 00c6a41423a..b2562b7b587 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -200,7 +200,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex); WM_operatortype_append(OBJECT_OT_vertex_weight_copy); - WM_operatortype_append(OBJECT_OT_vertex_warp); + WM_operatortype_append(TRANSFORM_OT_vertex_warp); WM_operatortype_append(OBJECT_OT_game_property_new); WM_operatortype_append(OBJECT_OT_game_property_remove); @@ -249,7 +249,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_lod_add); WM_operatortype_append(OBJECT_OT_lod_remove); - WM_operatortype_append(OBJECT_OT_vertex_random); + WM_operatortype_append(TRANSFORM_OT_vertex_random); WM_operatortype_append(OBJECT_OT_data_transfer); WM_operatortype_append(OBJECT_OT_datalayout_transfer); -- cgit v1.2.3