From 333e41eac6daf60c6aa9df0496a39c57d74b9c87 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 26 Sep 2022 17:38:25 +1000 Subject: Cleanup: replace C-style casts with functional casts for numeric types Use function style casts in C++ headers & source. --- source/blender/editors/object/object_transform.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/object') diff --git a/source/blender/editors/object/object_transform.cc b/source/blender/editors/object/object_transform.cc index 680cf1c94cd..8ba460b1c6d 100644 --- a/source/blender/editors/object/object_transform.cc +++ b/source/blender/editors/object/object_transform.cc @@ -1866,7 +1866,7 @@ struct XFormAxisData { static void object_transform_axis_target_calc_depth_init(XFormAxisData *xfd, const int mval[2]) { float view_co_a[3], view_co_b[3]; - const float2 mval_fl = {static_cast(mval[0]), static_cast(mval[1])}; + const float2 mval_fl = {float(mval[0]), float(mval[1])}; ED_view3d_win_to_ray(xfd->vc.region, mval_fl, view_co_a, view_co_b); add_v3_v3(view_co_b, view_co_a); float center[3] = {0.0f}; -- cgit v1.2.3