From 3abe8b3292cf7a50a9200b95401993384df24d9a Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Wed, 22 Nov 2017 10:52:39 -0200 Subject: Rename any instance of scene layer or render layer in code with view layer The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927 --- source/blender/editors/physics/dynamicpaint_ops.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/editors/physics/dynamicpaint_ops.c') diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c index c10604b0edd..79162955480 100644 --- a/source/blender/editors/physics/dynamicpaint_ops.c +++ b/source/blender/editors/physics/dynamicpaint_ops.c @@ -288,7 +288,7 @@ typedef struct DynamicPaintBakeJob { struct Main *bmain; Scene *scene; - SceneLayer *scene_layer; + ViewLayer *view_layer; Depsgraph *depsgraph; Object *ob; @@ -365,7 +365,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job) frame = surface->start_frame; orig_frame = scene->r.cfra; scene->r.cfra = (int)frame; - ED_update_for_newframe(job->bmain, scene, job->scene_layer, job->depsgraph); + ED_update_for_newframe(job->bmain, scene, job->view_layer, job->depsgraph); /* Init surface */ if (!dynamicPaint_createUVSurface(scene, surface, job->progress, job->do_update)) { @@ -391,7 +391,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job) /* calculate a frame */ scene->r.cfra = (int)frame; - ED_update_for_newframe(job->bmain, scene, job->scene_layer, job->depsgraph); + ED_update_for_newframe(job->bmain, scene, job->view_layer, job->depsgraph); if (!dynamicPaint_calculateFrame(surface, job->eval_ctx, scene, cObject, frame)) { job->success = 0; return; @@ -460,7 +460,7 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op) DynamicPaintCanvasSettings *canvas; Object *ob = ED_object_context(C); Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); EvaluationContext *eval_ctx = MEM_mallocN(sizeof(*eval_ctx), "EvaluationContext"); CTX_data_eval_ctx(C, eval_ctx); @@ -491,7 +491,7 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op) DynamicPaintBakeJob *job = MEM_mallocN(sizeof(DynamicPaintBakeJob), "DynamicPaintBakeJob"); job->bmain = CTX_data_main(C); job->scene = scene; - job->scene_layer = sl; + job->view_layer = sl; job->depsgraph = CTX_data_depsgraph(C); job->ob = ob; job->canvas = canvas; -- cgit v1.2.3