From 1c24c04e6023f2d2a328dfcdc9f86cd381d029a3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 5 Apr 2018 18:20:27 +0200 Subject: Remove workspace object mode, reverts changes w/ 2.8 This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details. --- source/blender/editors/physics/particle_object.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'source/blender/editors/physics/particle_object.c') diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index ce4137b182d..1fae5b70aff 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -110,25 +110,23 @@ void OBJECT_OT_particle_system_add(wmOperatorType *ot) static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op)) { - WorkSpace *workspace = CTX_wm_workspace(C); Object *ob = ED_object_context(C); Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); - eObjectMode mode_orig; + int mode_orig; if (!scene || !ob) return OPERATOR_CANCELLED; - mode_orig = workspace->object_mode; + mode_orig = ob->mode; object_remove_particle_system(scene, ob); /* possible this isn't the active object * object_remove_particle_system() clears the mode on the last psys */ if (mode_orig & OB_MODE_PARTICLE_EDIT) { - if ((workspace->object_mode & OB_MODE_PARTICLE_EDIT) == 0) { + if ((ob->mode & OB_MODE_PARTICLE_EDIT) == 0) { if (view_layer->basact && view_layer->basact->object == ob) { - workspace->object_mode &= ~OB_MODE_PARTICLE_EDIT; WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL); } } -- cgit v1.2.3