From 1f84876e899ab58fc0832aaa4364fce6e8dc36c5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 19 Jan 2012 19:23:25 +0000 Subject: ensure defoem DM has tessface data for the few places that need it. also add a workaround for CDDM_recalc_tesselation_ex() which would add a CD_NORMAL to dm->fdata and then overwrite immediate --- source/blender/editors/physics/particle_object.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/editors/physics/particle_object.c') diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index bc3cfa2ca92..5732f6419d1 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -649,6 +649,10 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys) else dm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); + /* BMESH_ONLY, deform dm may not have tessface */ + DM_ensure_tessface(dm); + + numverts = dm->getNumVerts (dm); /* convert to global coordinates */ -- cgit v1.2.3