From 8394f65d4a6019ae623fe32268a769463a189b9e Mon Sep 17 00:00:00 2001 From: Miika Hamalainen Date: Wed, 3 Aug 2011 18:31:48 +0000 Subject: Dynamic Paint: * Object velocity can now be used to determine brush influence and color. * Brushes can now be set to "smudge" existing paint. * Added new operators to easily add and remove surface output mesh data layers from Dynamic Paint ui. * Fixed drip effect algorithm to work properly on forces pointing towards surface. * Adjusted drip effect speed. * Drip effect can now use canvas velocity and acceleration to influence drip direction. * Fixed texture mapping for material enabled brushes. * "Object Center" type brushes can now use "material color" as well. * Improved surface partitioning grid generation algorithm. * Fixed possible invalid brush collision detection when OpenMP enabled. * Fixed incorrect random sized particle displace/wave influence. * Fixed "Object Center" brush color ramp falloff. * Fixed invalid zero alpha sampling when rendering vertex colors. * Lots of smaller tweaking. --- source/blender/editors/physics/physics_intern.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/physics/physics_intern.h') diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h index a0b9dde99c3..f5ddbd65a3c 100644 --- a/source/blender/editors/physics/physics_intern.h +++ b/source/blender/editors/physics/physics_intern.h @@ -100,6 +100,7 @@ void DPAINT_OT_bake(struct wmOperatorType *ot); void DPAINT_OT_surface_slot_add(struct wmOperatorType *ot); void DPAINT_OT_surface_slot_remove(struct wmOperatorType *ot); void DPAINT_OT_type_toggle(struct wmOperatorType *ot); +void DPAINT_OT_output_toggle(struct wmOperatorType *ot); /* physics_pointcache.c */ void PTCACHE_OT_bake_all(struct wmOperatorType *ot); -- cgit v1.2.3