From 5ca7c85e105d910f554db4855c099a6b74e59886 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Wed, 12 Feb 2020 17:08:35 +0100 Subject: Particle editmode: add mouse independent "Select Linked" operator The current "Select Linked" operator works based on mouse position and makes no sense to call from the menus and was removed in rBdd9dfadaac9b. This patch adds an operator independent from mouse position that just selects all keys to a corresponding point (and adds back menu entries, adds keymap entry). The original operator is renamed to 'select_linked_pick' internally (this is now more in line to how "Select Linked" works for meshes, curves etc) Differential Revision: https://developer.blender.org/D6823 --- source/blender/editors/physics/physics_ops.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/physics/physics_ops.c') diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c index d1536733b9b..ea638a2fe44 100644 --- a/source/blender/editors/physics/physics_ops.c +++ b/source/blender/editors/physics/physics_ops.c @@ -43,6 +43,7 @@ static void operatortypes_particle(void) WM_operatortype_append(PARTICLE_OT_select_tips); WM_operatortype_append(PARTICLE_OT_select_random); WM_operatortype_append(PARTICLE_OT_select_linked); + WM_operatortype_append(PARTICLE_OT_select_linked_pick); WM_operatortype_append(PARTICLE_OT_select_less); WM_operatortype_append(PARTICLE_OT_select_more); -- cgit v1.2.3