From ab500eb3f343e90eff633a9afaf24aa8209a7847 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 26 Apr 2016 16:05:52 +0200 Subject: Hair edit: Add operator to uniform length of selected hairs Request by Andy, should help him a lot doing weird and wonderful hair styles. A bit experimental yet, details of behavior might be changed after some real usage feedback. --- source/blender/editors/physics/physics_ops.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/physics/physics_ops.c') diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c index c765bff796e..5074a41ad20 100644 --- a/source/blender/editors/physics/physics_ops.c +++ b/source/blender/editors/physics/physics_ops.c @@ -69,6 +69,8 @@ static void operatortypes_particle(void) WM_operatortype_append(PARTICLE_OT_particle_edit_toggle); WM_operatortype_append(PARTICLE_OT_edited_clear); + WM_operatortype_append(PARTICLE_OT_unify_length); + WM_operatortype_append(OBJECT_OT_particle_system_add); WM_operatortype_append(OBJECT_OT_particle_system_remove); -- cgit v1.2.3