From aa880bb815e7707255f7d450f4add1b042f119fa Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 21 Apr 2015 03:19:27 +1000 Subject: Cleanup: use ED_view3d_backbuf_* prefix --- source/blender/editors/physics/particle_edit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/physics') diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 04764aaa978..7abd6f4c8ef 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -405,7 +405,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data) /* needed or else the draw matrix can be incorrect */ view3d_operator_needs_opengl(C); - view3d_validate_backbuf(&data->vc); + ED_view3d_backbuf_validate(&data->vc); /* we may need to force an update here by setting the rv3d as dirty * for now it seems ok, but take care!: * rv3d->depths->dirty = 1; */ -- cgit v1.2.3