From 26b428186a51413dc2f0a338674a415cb510994a Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 26 Jun 2020 16:12:47 +0200 Subject: Fix T78295: reload scripts disables Cycles render passes in the compositor Don't auto update render passes in nodes when unregistering render passes or quitting Blender, this should only happen on explicit user action to change the engine or passes. --- source/blender/editors/scene/scene_edit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/scene') diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c index c32bb69db4e..a1fa5e2d655 100644 --- a/source/blender/editors/scene/scene_edit.c +++ b/source/blender/editors/scene/scene_edit.c @@ -122,7 +122,7 @@ void ED_scene_change_update(Main *bmain, Scene *scene, ViewLayer *layer) DEG_graph_relations_update(depsgraph, bmain, scene, layer); DEG_on_visible_update(bmain, false); - ED_render_engine_changed(bmain); + ED_render_engine_changed(bmain, false); ED_update_for_newframe(bmain, depsgraph); } -- cgit v1.2.3