From 8f817de0cbef41dac81e6c7665ada509c3fe2988 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 8 Mar 2019 09:29:17 +1100 Subject: Cleanup: use plural names for Main lists Convention was not to but after discussion on 918941483f7e we agree its best to change the convention. Names now mostly follow RNA. Some exceptions: - Use 'nodetrees' instead of 'nodegroups' since the struct is called NodeTree. - Use 'gpencils' instead of 'grease_pencil' since 'gpencil' is a common abbreviation in the C code. Other exceptions: - Leave 'wm' as it's a list of one. - Leave 'ipo' as is for versioning. --- source/blender/editors/scene/scene_edit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/scene') diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c index 8983438f0a3..3ad5ba5722a 100644 --- a/source/blender/editors/scene/scene_edit.c +++ b/source/blender/editors/scene/scene_edit.c @@ -147,7 +147,7 @@ static void view_layer_remove_unset_nodetrees(const Main *bmain, Scene *scene, V { int act_layer_index = BLI_findindex(&scene->view_layers, layer); - for (Scene *sce = bmain->scene.first; sce; sce = sce->id.next) { + for (Scene *sce = bmain->scenes.first; sce; sce = sce->id.next) { if (sce->nodetree) { BKE_nodetree_remove_layer_n(sce->nodetree, scene, act_layer_index); } -- cgit v1.2.3