From d325e6f0e845d710abe4847a57be8e30920911a9 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 9 Nov 2017 11:20:17 +0100 Subject: Depsgraph: Make dependency graph to be built from scene layer This is a final step of having proper ownership. Now selecting different layers in the "top bar" will actually do what this is expected to do. Surely, there are still things to be done under the hood, that will happen in a less intrusive way. --- source/blender/editors/scene/scene_edit.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/scene') diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c index dca4cc77e5b..e68919aefaa 100644 --- a/source/blender/editors/scene/scene_edit.c +++ b/source/blender/editors/scene/scene_edit.c @@ -129,12 +129,12 @@ void ED_scene_changed_update(Main *bmain, bContext *C, Scene *scene_new, const b CTX_data_scene_set(C, scene_new); BKE_workspace_render_layer_set(CTX_wm_workspace(C), layer_new); BKE_scene_set_background(bmain, scene_new); - DEG_graph_relations_update(depsgraph, bmain, scene_new); + DEG_graph_relations_update(depsgraph, bmain, scene_new, layer_new); DEG_on_visible_update(bmain, false); ED_screen_update_after_scene_change(active_screen, scene_new, layer_new); ED_render_engine_changed(bmain); - ED_update_for_newframe(bmain, scene_new, depsgraph); + ED_update_for_newframe(bmain, scene_new, layer_new, depsgraph); /* complete redraw */ WM_event_add_notifier(C, NC_WINDOW, NULL); -- cgit v1.2.3