From 9ff819553520198468bf67b4920b50dc5b047bb6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 24 Apr 2018 11:10:30 +0200 Subject: OpenGL: Remove remaining instances of GL_RGBA16F_ARB. There is no need for it now that we use opengl 3.3. Use GL_RGBA16F instead. --- source/blender/editors/screen/glutil.c | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'source/blender/editors/screen/glutil.c') diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index cd875c73eda..39178af9e4e 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -228,15 +228,7 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state, if (type == GL_FLOAT) { /* need to set internal format to higher range float */ - - /* NOTE: this could fail on some drivers, like mesa, - * but currently this code is only used by color - * management stuff which already checks on whether - * it's possible to use GL_RGBA16F_ARB - */ - - /* TODO viewport : remove extension */ - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, tex_w, tex_h, 0, format, GL_FLOAT, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, tex_w, tex_h, 0, format, GL_FLOAT, NULL); } else { /* switch to 8bit RGBA for byte buffer */ -- cgit v1.2.3