From 7f9a1d2f3be4ebbe63ea498d0e24591610c115b3 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 17 Aug 2018 20:14:06 +0200 Subject: Fix GPU_viewport size asserts in some cases. Now always tag for redraw when region size is changed instead of relying on a redraw tag having been done elsewhere. --- source/blender/editors/screen/screen_edit.c | 5 ----- 1 file changed, 5 deletions(-) (limited to 'source/blender/editors/screen/screen_edit.c') diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 1d14940085b..24f7ee506c9 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -439,15 +439,10 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win) /* exception for bg mode, we only need the screen context */ if (!G.background) { - rcti window_rect, screen_rect; - /* header size depends on DPI, let's verify */ WM_window_set_dpi(win); screen_refresh_headersizes(); - WM_window_rect_calc(win, &window_rect); - WM_window_screen_rect_calc(win, &screen_rect); /* Get screen bounds __after__ updating window DPI! */ - screen_geom_vertices_scale(win, screen); ED_screen_areas_iter(win, screen, area) { -- cgit v1.2.3