From 93d226952b4eb70a5e5ed4525128ca559b03d349 Mon Sep 17 00:00:00 2001 From: Harley Acheson Date: Wed, 23 Jan 2019 14:44:40 +0100 Subject: UI: make editor corner splitting / joining more reliable. * Add threshold for minimum amount of mouse movement for dragging to get activated. * Limit angles at which dragging is considered an action, do nothing if mouse does not clearly move up/down/left/right. * Increase action zone size vertically. Differential Revision: https://developer.blender.org/D4227 --- source/blender/editors/screen/screen_intern.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/screen/screen_intern.h') diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h index 5f36f4a06ab..4c7d859e4ee 100644 --- a/source/blender/editors/screen/screen_intern.h +++ b/source/blender/editors/screen/screen_intern.h @@ -37,7 +37,8 @@ struct Main; /* internal exports only */ -#define AZONESPOT (0.4f * U.widget_unit) +#define AZONESPOTW UI_HEADER_OFFSET /* width of corner azone - max */ +#define AZONESPOTH (0.6f * U.widget_unit) /* height of corner azone */ #define AZONEFADEIN (5.0f * U.widget_unit) /* when azone is totally visible */ #define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the azone */ -- cgit v1.2.3