From a77b63c56943ebd0046f738e6abbea4c85dc65b6 Mon Sep 17 00:00:00 2001 From: Severin Date: Fri, 4 Jan 2019 21:40:16 +0100 Subject: UI: Preferences Redesign Part 2 (Part 1 was 00963afc14978b) Does the following changes visible to users: * Use panels and sub-panels for more structured & logical grouping * Re-organized options more logically than before (see images in D4148) * Use flow layout (single column by default). * New layout uses horizontal margin if there's enough space. * Change size of Preferences window to suit new layout. * Move keymap related options from "Input" into own section. * Own, left-bottom aligned region for Save Preferences button. * Adjustments of names, tooltips & icons. * Move buttons from header into the main region (except editor switch). * Hide Preferences header when opened in temporary window. * Use full area width for header. * Don't use slider but regular number widget for UI scale. * Gray out animation player path option if player isn't "Custom" Internal changes: * Rearrange RNA properties to match changed UI structure. * Introduces new "EXECUTE" region type, see reasoning in D3982. * Changes to panel layout and AZone code for dynamic panel region. * Bumps subversion and does versioning for new regions. RNA changes are documented in the release notes: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Preferences_API Design & implementation mostly done by @billreynish and myself. I recommend checking out the screenshots posted by William: https://developer.blender.org/D4148#93787 Reviewed By: brecht Maniphest Tasks: T54115 Differential Revision: https://developer.blender.org/D4148 --- source/blender/editors/screen/screen_intern.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/editors/screen/screen_intern.h') diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h index 7722f2c9fcc..5f36f4a06ab 100644 --- a/source/blender/editors/screen/screen_intern.h +++ b/source/blender/editors/screen/screen_intern.h @@ -57,7 +57,6 @@ int screen_area_join(struct bContext *C, bScreen *scr, ScrArea *sa1, Scr int area_getorientation(ScrArea *sa, ScrArea *sb); struct AZone *ED_area_actionzone_find_xy(ScrArea *sa, const int xy[2]); -struct AZone *ED_area_actionzone_refresh_xy(ScrArea *sa, const int xy[2]); /* screen_geometry.c */ int screen_geom_area_height(const ScrArea *area); -- cgit v1.2.3