From d0e0f6dea3e8644acb63779f1653ed85c2ed4be3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 8 Mar 2010 16:36:53 +0000 Subject: move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. also rename render operators SCREEN_OT_ --> RENDER_OT_ --- source/blender/editors/screen/screen_intern.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blender/editors/screen/screen_intern.h') diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h index 147b4bd5780..96b547eff21 100644 --- a/source/blender/editors/screen/screen_intern.h +++ b/source/blender/editors/screen/screen_intern.h @@ -51,8 +51,6 @@ ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my); AZone *is_in_area_actionzone(ScrArea *sa, int x, int y); -ScrArea *ed_screen_fullarea(bContext *C, wmWindow *win, ScrArea *sa); - /* screen_context.c */ void ed_screen_context(const bContext *C, const char *member, bContextDataResult *result); -- cgit v1.2.3