From d040493cd48d3afce2d4b380c7ed5e518c3c5e6b Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Tue, 26 Oct 2021 21:33:48 +0200 Subject: UI: Rename operator to open Preferences window Renames the operator from "Show Preferences" to "Open Preferences...". "Open" is more clear than "Show" (since they could be shown in-place). "..." is usually used in Blender to indicate that a new Window or popup will be opened. Note that vanilla Blender doesn't actually show this name anywhere, so this change shouldn't be visible. That may change, see D12894. --- source/blender/editors/screen/screen_ops.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/screen/screen_ops.c') diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index fc1b0ed173e..e516c3ba2c3 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -5106,7 +5106,7 @@ static int userpref_show_exec(bContext *C, wmOperator *op) static void SCREEN_OT_userpref_show(struct wmOperatorType *ot) { /* identifiers */ - ot->name = "Show Preferences"; + ot->name = "Open Preferences..."; ot->description = "Edit user preferences and system settings"; ot->idname = "SCREEN_OT_userpref_show"; -- cgit v1.2.3