From 77641c28ef803a12fda3a60b0db82023bbdf83a3 Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Mon, 4 Jan 2016 04:53:49 -0500 Subject: OpenGL: remove some hacks/workarounds Everything I've tested works fine without these hacks. Variety of Mac, Linux, Windows, Intel, nVidia, AMD. If these workarounds are for old unsupported systems let's clean house. Reviewers: #opengl_gfx Differential Revision: https://developer.blender.org/D1707 --- source/blender/editors/screen/glutil.c | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'source/blender/editors/screen') diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index a870b108fad..b7ad911b6f5 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -814,17 +814,6 @@ void bglPolygonOffset(float viewdist, float dist) } } -#if 0 /* UNUSED */ -void bglFlush(void) -{ - glFlush(); -#ifdef __APPLE__ -// if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_MAC, GPU_DRIVER_OFFICIAL)) -// XXX myswapbuffers(); //hack to get mac intel graphics to show frontbuffer -#endif -} -#endif - /* **** Color management helper functions for GLSL display/transform ***** */ /* Draw given image buffer on a screen using GLSL for display transform */ -- cgit v1.2.3