From 2bf519d211b1c51353b827f994494badfdf2569f Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Mon, 24 Jan 2022 16:18:30 -0600 Subject: Cleanup: Correct location of node function declarations Currently there are many function declarations in `BKE_node.h` that don't actually have implementations in blenkernel. This commit moves the declarations to `NOD_composite.h`, `NOD_texture.h`, and `NOD_shader.h` instead. This helps to clarify the purpose of the different modules. Differential Revision: https://developer.blender.org/D13869 --- source/blender/editors/sculpt_paint/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/sculpt_paint/CMakeLists.txt') diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt index 5c8d7a9e9b6..b15b6784d34 100644 --- a/source/blender/editors/sculpt_paint/CMakeLists.txt +++ b/source/blender/editors/sculpt_paint/CMakeLists.txt @@ -27,6 +27,7 @@ set(INC ../../gpu ../../imbuf ../../makesdna + ../../nodes ../../makesrna ../../render ../../windowmanager -- cgit v1.2.3