From bd3a1b9490d96ca00748f405037379b743744877 Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Fri, 7 Apr 2017 16:31:26 -0400 Subject: OpenGL: use PRIM instead of GL enum for immBegin Getting ready for a Gawain API change... Part of T49043 --- source/blender/editors/sculpt_paint/paint_image.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/sculpt_paint/paint_image.c') diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 7bc46e1741c..1b18dd4e41c 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -729,7 +729,7 @@ static void gradient_draw_line(bContext *UNUSED(C), int x, int y, void *customda glLineWidth(4.0); immUniformColor4ub(0, 0, 0, 255); - immBegin(GL_LINES, 2); + immBegin(PRIM_LINES, 2); immVertex2i(pos, x, y); immVertex2i(pos, pop->startmouse[0], pop->startmouse[1]); immEnd(); @@ -737,7 +737,7 @@ static void gradient_draw_line(bContext *UNUSED(C), int x, int y, void *customda glLineWidth(2.0); immUniformColor4ub(255, 255, 255, 255); - immBegin(GL_LINES, 2); + immBegin(PRIM_LINES, 2); immVertex2i(pos, x, y); immVertex2i(pos, pop->startmouse[0], pop->startmouse[1]); immEnd(); -- cgit v1.2.3