From 17a2820da8ad8ea23d336129f32e060e5746b047 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 19 Sep 2020 14:32:41 +1000 Subject: Cleanup: consistent TODO/FIXME formatting for names Following the most widely used convention for including todo's in the code, that is: `TODO(name):`, `FIXME(name)` ... etc. --- source/blender/editors/sculpt_paint/sculpt.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/sculpt_paint/sculpt.c') diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index ea084d70bf8..c70c0f7cd54 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -5671,7 +5671,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe SCULPT_stroke_is_first_brush_step(ss->cache) && !ss->cache->alt_smooth) { /* Dynamic-topology does not support Face Sets data, so it can't store/restore it from undo. */ - /* TODO (pablodp606): This check should be done in the undo code and not here, but the rest of + /* TODO(pablodp606): This check should be done in the undo code and not here, but the rest of * the sculpt code is not checking for unsupported undo types that may return a null node. */ if (BKE_pbvh_type(ss->pbvh) != PBVH_BMESH) { SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_FACE_SETS); -- cgit v1.2.3