From 2476b31c710a1d47c7c0857c4303f6955e6374fc Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Mon, 10 Aug 2020 18:07:16 +0200 Subject: Fix Sculpt Filters operator naming Reviewed By: sergey Differential Revision: https://developer.blender.org/D8523 --- source/blender/editors/sculpt_paint/sculpt_cloth.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/sculpt_paint/sculpt_cloth.c') diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c index 7d318760476..9ca1453ec61 100644 --- a/source/blender/editors/sculpt_paint/sculpt_cloth.c +++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c @@ -1232,7 +1232,7 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent void SCULPT_OT_cloth_filter(struct wmOperatorType *ot) { /* Identifiers. */ - ot->name = "Filter cloth"; + ot->name = "Filter Cloth"; ot->idname = "SCULPT_OT_cloth_filter"; ot->description = "Applies a cloth simulation deformation to the entire mesh"; -- cgit v1.2.3