From b19751bee21c6ba46b46e1286bfed56e52bfc1d2 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 16 Jun 2022 15:54:42 +1000 Subject: Fix mouse coords for sculpt ignore background click, sample voxel detail Both operations used screen-relative coordinates when region-relative coordinates were expected. --- source/blender/editors/sculpt_paint/sculpt_detail.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/sculpt_paint/sculpt_detail.c') diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c index 5275c6aac8a..0f4ef41f80e 100644 --- a/source/blender/editors/sculpt_paint/sculpt_detail.c +++ b/source/blender/editors/sculpt_paint/sculpt_detail.c @@ -169,7 +169,7 @@ static void sample_detail_voxel(bContext *C, ViewContext *vc, int mx, int my) SCULPT_vertex_random_access_ensure(ss); /* Update the active vertex. */ - const float mouse[2] = {mx, my}; + const float mouse[2] = {mx - vc->region->winrct.xmin, my - vc->region->winrct.ymin}; SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false); BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false); -- cgit v1.2.3