From 0957189d4a3a8623e4e88ba63bca2e23416679b1 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Tue, 18 Aug 2020 16:53:00 +0200 Subject: Sculpt: Enhance Details Mesh Filter Exact same operation as D8509, implemented as a Mesh Filter. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8510 --- source/blender/editors/sculpt_paint/sculpt_intern.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h') diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index caa36a909fe..6e170ad64fe 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -976,7 +976,7 @@ typedef struct FilterCache { float sharpen_intensify_detail_strength; int sharpen_curvature_smooth_iterations; float *sharpen_factor; - float (*sharpen_detail_directions)[3]; + float (*detail_directions)[3]; /* Filter orientaiton. */ SculptFilterOrientation orientation; -- cgit v1.2.3