From 5c78c16b1494cf3d4bbe3efaf45323e25a2ba52b Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Sun, 16 Aug 2020 08:57:46 -0400 Subject: UI: Simplify cloth filter type description Remove extra words in the message and avoid repeating the name in the description. --- source/blender/editors/sculpt_paint/sculpt_cloth.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'source/blender/editors/sculpt_paint') diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c index 5126dbe1316..4070822a0a8 100644 --- a/source/blender/editors/sculpt_paint/sculpt_cloth.c +++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c @@ -1043,11 +1043,7 @@ static EnumPropertyItem prop_cloth_filter_type[] = { {CLOTH_FILTER_GRAVITY, "GRAVITY", 0, "Gravity", "Applies gravity to the simulation"}, {CLOTH_FILTER_INFLATE, "INFLATE", 0, "Inflate", "Inflates the cloth"}, {CLOTH_FILTER_EXPAND, "EXPAND", 0, "Expand", "Expands the cloth's dimensions"}, - {CLOTH_FILTER_PINCH, - "PINCH", - 0, - "Pinch", - "Pinches the cloth to the point where the cursor was when the filter started"}, + {CLOTH_FILTER_PINCH, "PINCH", 0, "Pinch", "Pulls the cloth to the cursor's start position"}, {0, NULL, 0, NULL, NULL}, }; -- cgit v1.2.3