From c4eb70e54390083a8f2d98fa1eeed68eaeafa5ff Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 16 Aug 2022 10:30:23 +1000 Subject: Cleanup: format --- source/blender/editors/sculpt_paint/sculpt_undo.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/sculpt_paint') diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c index 8370d8fa501..283e9a1c6fa 100644 --- a/source/blender/editors/sculpt_paint/sculpt_undo.c +++ b/source/blender/editors/sculpt_paint/sculpt_undo.c @@ -10,12 +10,12 @@ * * The sculpt undo system is a delta-based system. Each undo step stores * the difference with the prior one. - * + * * To use the sculpt undo system, you must call SCULPT_undo_push_begin * inside an operator exec or invoke callback (ED_sculpt_undo_geometry_begin * may be called if you wish to save a non-delta copy of the entire mesh). * This will initialize the sculpt undo stack and set up an undo step. - * + * * At the end of the operator you should call SCULPT_undo_push_end. * * SCULPT_undo_push_end and ED_sculpt_undo_geometry_begin both take a -- cgit v1.2.3