From 86b89af5ddaede7bedf6a98f20e0b4f92e5796b2 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 23 Dec 2010 02:43:40 +0000 Subject: use ICON_NULL define rather then 0, makes UI calls less confusing. (no functional change) eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL); --- source/blender/editors/sound/sound_ops.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/sound') diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 5ee2d1b83d8..80d0b0f8815 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -214,7 +214,7 @@ static void unpack_menu(bContext *C, const char *opname, const char *abs_name, c BLI_splitdirstring(local_name, fi); sprintf(local_name, "//%s/%s", folder, fi); - pup= uiPupMenuBegin(C, "Unpack file", 0); + pup= uiPupMenuBegin(C, "Unpack file", ICON_NULL); layout= uiPupMenuLayout(pup); uiItemEnumO(layout, opname, "Remove Pack", 0, "method", PF_REMOVE); -- cgit v1.2.3