From e7c15beaf68217b2dad2143c17ba88024e3de49f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 19 Mar 2013 23:17:44 +0000 Subject: code cleanup: use booleans for mesh and selection code. --- source/blender/editors/sound/sound_ops.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/sound') diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 3aee9a5e31e..0cb0a3d6e5c 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -449,7 +449,7 @@ static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *even #ifdef WITH_AUDASPACE -static int sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop) +static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop) { const char *prop_id = RNA_property_identifier(prop); return !(strcmp(prop_id, "filepath") == 0 || -- cgit v1.2.3