From 946ae26349eedbd6d7bdd859280c10ad80520417 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 1 Jun 2020 14:41:12 +1000 Subject: UI: use term current frame instead of playhead Avoid mixing different terminologies up, current frame is used in a majority of Blender. --- source/blender/editors/space_action/action_edit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_action/action_edit.c') diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c index e90122f2585..576b52a5cdd 100644 --- a/source/blender/editors/space_action/action_edit.c +++ b/source/blender/editors/space_action/action_edit.c @@ -490,7 +490,7 @@ void ACTION_OT_view_frame(wmOperatorType *ot) /* identifiers */ ot->name = "Go to Current Frame"; ot->idname = "ACTION_OT_view_frame"; - ot->description = "Move the view to the playhead"; + ot->description = "Move the view to the current frame"; /* api callbacks */ ot->exec = actkeys_view_frame_exec; -- cgit v1.2.3