From f18e53745151eee946dcc01bc4b526994971daef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sun, 23 Aug 2020 11:11:27 +0200 Subject: Cleanup: GPU: Use explicit clear value in GPU_clear* commands This replace `GPU_clear()` by `GPU_clear_color()` and `GPU_clear_depth()`. Since we always set the clear value before clearing, it is unecessary to track the clear color state. Moreover, it makes it clearer what we clear the framebuffer to. --- source/blender/editors/space_action/space_action.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blender/editors/space_action/space_action.c') diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c index db55eff8284..cd4197d1df8 100644 --- a/source/blender/editors/space_action/space_action.c +++ b/source/blender/editors/space_action/space_action.c @@ -191,7 +191,6 @@ static void action_main_region_draw(const bContext *C, ARegion *region) /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); - GPU_clear(GPU_COLOR_BIT); UI_view2d_view_ortho(v2d); @@ -278,7 +277,6 @@ static void action_channel_region_draw(const bContext *C, ARegion *region) /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); - GPU_clear(GPU_COLOR_BIT); UI_view2d_view_ortho(v2d); -- cgit v1.2.3